AI Insights · Timothy · October 2023
Top 5 Snake Games Performance in Austria Q3 2023
Explore the performance of the top 5 snake games in Austria during Q3 2023, with insights on weekly downloads, revenue, and active users.
In Q3 2023, the top 5 snake games on a unified platform in Austria showcased varied performance trends. Data from Sensor Tower reveals insights into weekly downloads, revenue, and active users for each game.
Snake.io - Fun Online Snake from Kooapps saw its weekly revenue peak at approximately $72 in mid-July, with a notable dip to $18 in late August. Weekly downloads showed an upward trend in late July, reaching 3.2K, before gradually declining to 1.3K by the end of September. The game maintained a healthy user base, peaking at 26K weekly active users in late July, but saw a gradual decrease to 18K by the end of the quarter.
slither.io by Lowtech Studios LLC had consistent weekly downloads, averaging around 1.3K to 1.4K. Weekly active users fluctuated slightly, peaking at 13.9K in early July and stabilizing at around 12.7K towards the end of September.
Tangled Snakes from Popcore GmbH experienced a significant peak in weekly downloads, hitting 2.6K in mid-July but dropping sharply to 190 by the end of September. The game’s weekly revenue varied, peaking at $73 in mid-July and declining to $11 in mid-September. Weekly active users peaked at 7K in mid-July, decreasing to approximately 4.2K by the end of the quarter.
Snake Run Race・3D Running Game from Freeplay LLC maintained steady weekly downloads, peaking at 1.4K in mid-August, and ending the quarter at 712. The game’s weekly active users remained stable throughout the quarter, averaging around 19K. Weekly revenue saw minimal fluctuations, peaking at $33 at the beginning of the quarter.
Finally, WormsZone.io - Hungry Snake from Azur Interactive Games Limited had a steady increase in weekly downloads, peaking at 801 in late August before declining to 215 by the end of September. The game’s weekly revenue showed peaks of $135 in early July and $119 in late August. Weekly active users saw a steady increase, peaking at 5.3K in late August and ending the quarter at 3.6K.
For more detailed insights on the performance of these games, visit Sensor Tower.